Ramping

What is Ramping?


1.

A relatively new feature on high-end paintball markers:

The player simply presses the trigger 5 times a second for the first second, then the marker will speed up to a 15 balls per second rate of fire after the first second.

This has caused much controversy as it is being allowed in some professional paintball leagues, even though fully automatic fire is not, and ramping, at its core, is not a semi-automatic rate of fire, the only rate of fire previously allowed.

Ramping is generally considered a crutch of weak players and cheaters who don't have the skill or dexterity to shoot their markers at a fast rate of fire without having to rely on ramping or automatic fire.

Ramping is for pussies.

2.

Ramping is a setting on Mid to high-end markers(paintball guns). Ramping is when a player reaches his kick-in rate usually set at 2 or 3 pulls in a second, after these pulls the gun will then start to shoot 3 balls for every pull on the trigger. So 2 pulls = 6 balls. Usually looked down upon at a local field, ramping has changed the way paintball is played today. After it was legitimately made legal in the psp and millennium league every high end gun and some mid range guns now have the ramping presets available with setting configurations. These Configuration, though covenant, have opened a new door to cheating in the tournament scene. some players may adjust their guns so much that it is no long ramping and is full auto, or at the nppl and its feeder series the xpsl, some players will turn their kick-in value high to about 5 or 6 pulls a second to hide their ramping gun at the inspection table.

This marker comes preset with psp and millennium ramping.

There is no way hes shooting that fast, he must be ramping.

See paintball, psp, millennium, ramping, ramp, auto

1.

A relatively new feature on high-end paintball markers:

The player simply presses the trigger 5 times a second for the first second, then the marker will speed up to a 15 balls per second rate of fire after the first second.

This has caused much controversy as it is being allowed in some professional paintball leagues, even though fully automatic fire is not, and ramping, at its core, is not a semi-automatic rate of fire, the only rate of fire previously allowed.

Ramping is generally considered a crutch of weak players and cheaters who don't have the skill or dexterity to shoot their markers at a fast rate of fire without having to rely on ramping or automatic fire.

Ramping is for pussies.

2.

Ramping is a setting on Mid to high-end markers(paintball guns). Ramping is when a player reaches his kick-in rate usually set at 2 or 3 pulls in a second, after these pulls the gun will then start to shoot 3 balls for every pull on the trigger. So 2 pulls = 6 balls. Usually looked down upon at a local field, ramping has changed the way paintball is played today. After it was legitimately made legal in the psp and millennium league every high end gun and some mid range guns now have the ramping presets available with setting configurations. These Configuration, though covenant, have opened a new door to cheating in the tournament scene. some players may adjust their guns so much that it is no long ramping and is full auto, or at the nppl and its feeder series the xpsl, some players will turn their kick-in value high to about 5 or 6 pulls a second to hide their ramping gun at the inspection table.

This marker comes preset with psp and millennium ramping.

There is no way hes shooting that fast, he must be ramping.

See paintball, psp, millennium, ramping, ramp, auto


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