Reticulating Splines

What is Reticulating Splines?


1.

The process of combining many short lines and curves into longer, interpolated ones called "splines."

Also, the process of combining many imprecise and abstract ideas into one larger, complex one.

Tomorrow I'm going to sit down and figure out the meaning of life, so I'll be reticulating splines.

See reticulate, splines, nonsensical, epiphany

2.

Constructing network based functions that are defined by divisible intervals while approximating said network and composing it of pieces of simple functions defined on subintervals and joined at their endpoints with a suitable degree of smoothness.

Reticulating splines is the most complex step in the overall process.

See splines, sims, wait, screen, SC2000

3.

v.

A necessary computation performed by numerous Maxis Sim games. Content simply cannot be generated without meticulous reticulation.

See: reticulatingsplines on ytmnd for further information.

I just generated a random map, but had to wait for the game to finish reticulating splines.

See splines, sim, city, sims, maxis


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