Rule 0.5

What is Rule 0.5?


1.

A rule of table top gaming. If the DM/GM is being an Ass/dumbass/idiot and/or abusing rule 0, the players can choose to override him by leaving his game and starting their own.

An alternate version involves Smacking the DM over the head with the Dungeon Master's Guide.

DM: The ghoul rolled a 28 On his check to resist your Trip attempt.

Player: How the Hell does a ghoul get a 28?

Dm: With His +8 grapple modifier.

Player: But it is a Strength check, not a grapple!!

DM: I am the DM, Under Rule 0 I say He uses his Grapple Modifier.

This is where Rule 0.5 Is invoked

Every player at table: Smacks DM upside head with books and Leaves game.

See dm, gm, d&d, rpg


15

Random Words:

1. 1. To possess boyish good looks, and rogue-ish charm. 1. You're looking rather capz today...
1. Noun Moron, fool, annoyance, to be disposed of as quickly as possible Verb To cranally impact someone repeated times until they squea..
1. A question used to ask "Would you?" "You need to lock it up right now.....W Y right over there bub?" ..