Rule 0.5

What is Rule 0.5?


1.

A rule of table top gaming. If the DM/GM is being an Ass/dumbass/idiot and/or abusing rule 0, the players can choose to override him by leaving his game and starting their own.

An alternate version involves Smacking the DM over the head with the Dungeon Master's Guide.

DM: The ghoul rolled a 28 On his check to resist your Trip attempt.

Player: How the Hell does a ghoul get a 28?

Dm: With His +8 grapple modifier.

Player: But it is a Strength check, not a grapple!!

DM: I am the DM, Under Rule 0 I say He uses his Grapple Modifier.

This is where Rule 0.5 Is invoked

Every player at table: Smacks DM upside head with books and Leaves game.

See dm, gm, d&d, rpg


15

Random Words:

1. A highly respected individual with balls of steel that cannot be broken. One who goes against the grain, and ignores all consequences f..
1. A grumpy grandpa who always insists that the world was better when he was a kid, and that we're doomed now because (terroists/runni..
1. Refers to black people back in the slavery days as tools for the white man. When I was with Patrick and Amber at the county fair, we sa..