What is Team Fortress 2?
1.
Team Fortress 2 is a team based FPS for the PC. It is also available on the Xbox 360 and the PS3 and is included in The Orange Box. Team Fortress 2 consists of 9 different classes of soldiers with different abilities, playing as two teams with various objectives. It will not fade out anytime soon, and people will still be playing this game years from now, much like what happened with Quake III. This game is like crack-cocaine in that you keep playing it. This is really only true with the PC version, as the console versions suck by comparison. They just suck actually, even standing alone.
I can't eat right now, I want to play some Team Fortress 2.
Forget work, I'm playing some Team Fortress 2.
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2.
Team Fortress 2 (
John: Mike...our--our Aunt Jane just...died.
Mike: I don't care, Team Fortress 2 isn't working. I'm worried.
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3.
A very entertaining team-based online shooter from our friends at Valve. Players can choose from 9 diverse classes and play alongside their teammates to accomplish goals, such as capture the flag (or intelligence), or hold control points. It is stressed throughout the game that team play is needed to succeed. Kamikaze or solo run tactics simply won't work. The diversity of the classes also stresses that much co-operation is needed. For example, the Heavy class, an amusing, heavyset Russian-Soviet inspired character, can mow down scores of enemies with the powerful minigun while absorbing a lot of damage. However, the Heavy is slow, and even more so when firing, making him a prime target for any half-decent Sniper or Spy, or any enemy firing from a safe spot. Heavies are usually paired with Medics to keep them both alive while proceeding through enemy lines. Scouts are a very fast class, and can double jump as well, allowing him to leap right into enemy headquarters with ease. The tradeoff is his weakness; he can be killed easily with a few good hits or shots. Scouts rely on speed to survive, and wait until other teammates clear the way for him to dash in. So you see, every class has a strength and a weakness, which requires support from fellow teammates. Any good player should have a mic with them to co-ordinate assaults and manoeuvres, much better than trying to remember the keyboard shortcut orders.
The entertaining graphics are worth noting too. Where most shooters aim for ultra-realistic graphics, Team Fortress 2's graphics are overly cartoon-ish and whimsical. It's just hilarious to watch a Heavy shouting at his foes while he blasts them down with the minigun, then blown literally to pieces with a rocket. Think graphics along the lines of The Incredibles. The classes are also amusing themselves, with their taunts, battle cries, etc. Valve regularly updates the classes with new weapons and such, ensuring this game will be fresh and fun for years to come. Check out the Class Profiles on Youtube.
Douglas: You look tired Tom, how long were you playing Team Fortress 2 last night?Tom: Sat down at 7pm, looked up and it was 6 in the morning. But I fucking ruled! Disguised myself as an enemy engineer when I was a spy, then stabbed like 10 sad fucks in the back as they ran past me. Then I mowed down dozens of bitches as me and my Medic made our way through the enemy base to the intel. I fucking rule!
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4.
Arguably, the best multiplayer game ever created. Team Fortress 2 is the award-winning, critically acclaimed sequel to the Quake mod, Team Fortress. Team Fortress 2 ditches the realistic, war-torn style of the original and goes with a cartoon look resembling a Pixar movie. The reason VALVe went with this look is because they stated that having a realistic game presented too many issues of gameplay restrictions and it resembled Counter-Strike too much. They went for their very own distinct style and many people agree it's much better than what was shown earlier than in development. The RED team has bright colors to match the rural, woodworking side of the map while the BLU team sports cool, soothing colors to match their industrial side of the map. The art design in general is extremely well done, both aesthetically and to help make everything extremely distinguishable.
Team Fortress 2 was originally slated for release back in 1999, but it was delayed for 8 years and years after silence from Valve the game was officially labeled as vaporware. Finally, Valve presented Team Fortress 2 in all it's cartoon glory at E3 2006. The reception was overwhelming positive. Fans were awe struck at the great graphics and animations the game sported, along with a distinct personality, hilarious voiceovers and backstory for each class to help bring the game to life. Each class was specifically designed to be so unique that you could pick them out with ease in a silhouette lineup. Valve also was focusing on the casual gamers this time around, simplifying aspects like removing unnecessary sidearms and grenades(thank the lord for this). Each class has a unique primary weapon, a sidearm(usually a pistol or shotgun), and a unique melee weapon. This time around, VALVe made sure to focus the player on teamwork rather than fancy jumptricks and grenade spam. The game was finally released in October 2007 alongside the Orange Box, with unanimous praise from just about every gaming review site/magazine in existence.
Team Fortress 2 may seem overwhelming at first due to the sheer chaos of the game and the distinct play styles of each class, but you will get used to all of it within a few hours. The pace of the game is slower than the first to help the newbies out. The gameplay is pretty simple once you work out the mechanics. As of now there are 6 gameplay modes. There's your standard capture the flag. There's Capture Point which is basically to Capture designated points on the map as specified. Then there is Territory Control which is basically Capture Point but the map changes around depending on who wins. There's also the popular Payload mode which is the BLU team has to push a bomb on wheels into the RED team's base, while the RED team does everything it can to stop the bomb. There is Double Payload which is just Payload but the teams are racing each other. Finally there is Arena mode, which is basically like Counter-Strike where you try to eliminate the opposing team in a single-round.
Team Fortress 2 contains 9 unique classes all designed with specific strengths and weaknesses. They are split into categories: Offense contains the Scout, Soldier, and Pyro. Defense contains the Demoman, Heavy and Engineer. Special contains the Medic, Sniper and Spy.
The 9 years of development really payed off for this game, as it's constant emphasis of teamwork and balance truly make this one of the best multiplayer games of all time. Teamwork is the only way to succeed in this game, and solo play is generally frowned upon. The ease of the game combined with the almost unlimited depth make this appeal to everyone, whether you play once a week or 8 hours a day, you are sure to enjoy yourself without getting frustrated, as the game was designed for those exact reasons.
There is also a huge amount of ongoing support from VALVe, overhauling each class one at a time with new weapons, new voice lines, new achievements and new maps all for free. As of this definition, 6 of the 9 classes have been overhauled. The game also sports an extensive modding community with over a thousand custom maps so far.*
I'm going to wrap this up now since it's getting long and I could go on and on forever about this game but I will leave you with this; every self-respecting gamer should own this game. It really is that damn good.
*The above is only specific to the PC version.
I have over 600 hours logged into Team Fortress 2 as of now.
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5.
A crazy multiplayer FPS starring 'the incredibles'!
A multiplayer FPS with the incredibles in it,so hard to understand?
Oh,and the name is Team Fortress 2 if you didn't get it yet.
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