Ultima X

What is Ultima X?


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Also known as the non-ultima, the failed ultima, ultima 9, ultima odyssey, ultima online 2. It was built using the failed Ultima Online 2 engine. Never being designed by anyone from the original OSI Ultima team, the project never had a chance. It was the attempted sequel to Ultima VIII. Being headed by pawns of Electronic Arts it was cancelled. Todd McFarlane designed action figures for the original concept UO2 which were later released as UO action figures. Some of the graphics from the UO2 engine were incorporated into the UO engine. EA didn't want to throw away all of the artwork, so instead they spliced them into UO assuming their users wouldn't notice the resulting frankenstein.

June 30, 2004

Dear Ultima X: Odyssey community members,

As of today, development on Ultima X: Odyssey has ended. We feel that Ultima Online is where we need to focus our online efforts In other words the money was in UO.


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