What is Spore?
1.
A game being devopled by Maxis(Simcity, Sims) and produced by EA. You start as a simple single-cell organism and evolve into a space-fairing civilization. There are 6 stages to the game.
1.Cell stage
2.Creature stage
3.Tribal stage
4.City stage
5.Civilization stage
6.Space stage
The game is to be released fall 2006, and is expected to be very good.
Wow, Spore looks like it will be very cool.
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2.
1. The spore print of a mushroom.
2. Biology - A reproductive structure that is adapted for dispersion and surviving for extended periods of time in unfavorable conditions.
3. A kickass game from the mind of sheer awsomeness, that is Will Wright. This game will feature a number of phases.
Before these phases there will be a start, titled "The Start Of Life" with a comet plummeting onto a chosen planet, which hints at the concept of
These phases are the...
-Tide Pool phase: You move around in a 2d enviroment avoiding large creatures an gaining enough "DNA Points" to move on to the next level. This level is microscopic.
-Creature Phase: While the tide pool phase introduces the player to the game and its editor, the creature phase plays a big part in terms of what the player's creatures will look like in the later phases. It is similar to the tide pool phase, but there are several important differences. The most obvious one is that it is a 3D environment. There will be other creatures inhabiting the world and most, if not all, of them will have been created by other players. If there is a lack of predators in the ecosystem and weak herbivores are everywhere, the game will automatically download a new race of predators that another player has created and load them into the current player's world to balance the ecosystem. The game will also download creatures in relation to how strong the player's creature is. If the player creates a bigger, tougher creature, the predators that are downloaded will likewise be stronger than average predators. Creatures' characteristics are categorized with a 5 star rating system in six areas: Speed, Stealth, Defense, Social, Cuteness, and Attack. The creature also gains the ability to perform actions, such as "Call" and "Jump".
-Tribal Phase: After the player's species evolves its brain capacity far enough, it enters the tribal phase. At this stage physical development ceases (as does the player's direct control over an individual creature), but the player is given a hut and several of the creatures designed in earlier phases. The player also gains a mini-map of the world for the first time.
At this point the game is similar to an
-Civilization phase: Originally, the city phase was to follow the tribal phase, but it was merged into the civilization phase as "a simplified version of
Once players reach this point they are allowed to zoom out further for the first time, and view the entire planet from space. Once the player zooms out past a certain point, the realistically detailed features of the planet become more stylized. For example, the cities of the planet change from a properly-scaled view with all individual buildings visible to a more stylized cartoon-like depiction for clarity.
Last but not least an even longer paragraph the...
-Space Phase:After the civilization phase, the space phase begins. The player may terraform and colonize uninhabitable planets with special tools that are purchased with credits (water tool, volcano tool, etc.) The ultimate power in that area would be a technology which Wright dubbed the Genesis device, named after the device in Star Trek II: The Wrath of Khan, both of which have the same purpose: transform a dead world into a planet capable of sustaining life in a matter of minutes. During the 2007 TED conference, Wright showed off the planetary effects the UFO can have, such as pumping carbon dioxide into the atmosphere to increase the amount of greenhouse gases, which over time caused the oceans initially to rise and flood coastal cities, then eventually evaporate and transform the world into an arid desert planet, followed by a molten rock in space. Wright semi-jokingly called it "a sequel to An Inconvenient Truth." The player may cause icy comets to crash into a planet to create water, or force volcanoes to erupt to increase atmosphere. Players may also colonize hostile worlds or deep under the ocean once they gain the ability to create bubbled cities, similar in function to self-sustaining arcologies. Once the world around them becomes habitable, the city loses the bubble.
The player may travel between star systems and make contact with other civilizations on distant worlds, most of which are created by other players. The player finds other sapient species by running the mouse over other star systems and their individual planets to try to pick up radio static or noise that can indicate intelligent life. When the UFO visits that world, they may impress the beings with fireworks, attack them with weapons, or try to establish a language with the civilization via a Close Encounters of the Third Kind-styled musical mini-game. These civilizations may react violently to the player or worship them, depending on that civilization's behavior and the race's personality.
Conversely, if the user played that race as a malevolent species, it would be very difficult for the player to negotiate with that species. On a grander scale, the player could try to conquer the galaxy by different means, such as beginning an interstellar war, diplomatically creating an interstellar union and so forth. As a show of great force, the player may even use a weapon to completely destroy a planet (similar to the capabilities of the Death Star from the Star Wars saga), which will sometimes bring retribution from that species and its allies.
Spore is coming out September 7th, 08 (As seen in the announcement on the spore web page)
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3.
Stupid People On Rental Equipment. Generally refers to inexperienced people on ski slopes who are likely to injure themselves and/or others; being inexperienced, they typically do not own their own ski's and must use rental equipment.
Woah, looks like BrYan just wrenched his ankle on those rental skis. He really is an example of a spore.
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4.
A widely played game that lets an 8 year-old boy watch their older siblings or relatives make monsters with penises that are at least 10 feet long and then turned into giant monsters that jump and give you a massive tea-bag.
Trust me - I would know.
8yearold: Dude! The only thing I can see is that one's giant penis and I can't see anything!
Person: MORE! MORE! MORE! I love Spore!
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5.
A wayyyyyyyyyyyyyyyy overhyped game released by EA
consists of bore. lots of bore.
oh wow i can pick berries and click on other animals...ye spore
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6.
A game by the famous Will Write. As I write this it's release date is a year or so away, but it will be sure to rock the gaming world.
For the PC.
OMG Spore is sposed to come out in Fall 2006 you say!?
7.
Greatest game not released yet. Developed by Maxis and already is in the final stretch of production. 6 modes of play too.
Spore: greatest game not yet released.
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